I'm a problem solver.
Product is just where I do it.

Haseeb Naveed, Senior Product Manager in Reykjavík. 7+ years in product across marketplaces, developer tools, and game engine platforms.

Things I've worked on

Quixel, then Epic Games2019 – 2024

Megascans

Megascans is a library of 18,000+ scanned assets that studios like Rockstar, Ubisoft and Disney use in their games and films. I spent five years on it: running the catalogue at Quixel, staying on through the Epic acquisition, helping launch Bridge and then repricing the whole thing for Fab.

  • 7K → 18Klistings
  • +109%downloads
  • 83.5%CSAT

The home page

The front door to the whole library. For two years I decided every detail about what went on it, picking every row and every feature by hand while the catalogue grew from 7,000 to 18,000+ assets. Behind it sat the asset taxonomy I rebuilt from scratch, so every one of those assets ended up somewhere people would actually look for it.

The Megascans home page

Collections

Collections bundled assets by theme, from coastlines and castle ruins to a medieval banquet, for people making games, films, archviz and everything in between. I was the only curator, so I picked and ordered every one of them and built the taxonomy they sit in. Hover the names to see a few, click the picture to look inside.

Marketplace renders

Some of the renders I made in Unreal with a teammate for the Megascans packs on the Unreal Engine Marketplace, back before Fab. Drag it, fling it, or jump to a pack.

Loading renders
Icelandic rocks
Quixel Bridge
Epic Games2021 – 2022

Quixel Bridge

Contributed to the launch of Bridge, a desktop app sitting on top of the Megascans marketplace offering asset browsing, purchasing, downloading, and one-click integration with game engines and 3D software. Built stakeholder-facing analytics dashboards and owned end-to-end feature delivery across design, engineering, and executive stakeholders.

  • +46%subscriptions
  • +33%MAU
  • −40%manual reporting
Megascans on Fab
Epic Games2022 – 2024

Megascans on Fab

Led pricing strategy for Megascans on Fab, transitioning from a subscription model to a tiered Pay-Per-Product model. Expanded the catalog through customer research, built and optimised the content publishing pipeline, and overhauled metadata and discoverability.

Fenris Creations (formerly CCP Games)2025 – Present

Carbon

Carbon is the in-house engine that powers EVE Online, the world's second oldest MMO. I built the product function in a platform team that had only ever operated as a service team: a product vision, pillars and a roadmap from scratch, plus taking charge of the Tools team of one designer and eight engineers including QA.

+23%Customer acquisition after repricing Megascans for Fab
+109%Megascans downloads while I ran the catalogue
+46%Subscriptions after the Bridge launch
83.5%CSAT, up 36 points, from 110K users surveyed

Where I've worked

2025 – Present

Snr. Product Manager / Snr. Product Ops - Carbon Platform & Internal Dev Tools

Fenris Creations (formerly CCP Games) · Reykjavík

Leading product for a cross-functional team of 6 engineers, 1 QA, and 1 designer building internal dev tools and asset publishing pipelines. Proposed and led initiatives across tooling stability, developer experience, and a full UI/UX redesign of core tooling implemented via Claude Code.

Simultaneously leading the open source transformation of Carbon, CCP's in-house engine, working with engineering, legal, and production to establish governance, contribution pathways, community infrastructure, and documentation for external contributors.

  • Team of 8
  • Open source strategy
  • Dev tooling
  • Platform governance
  • Community infrastructure
2022 – 2024

Product Manager - Content, Merchandising & Strategy

Epic Games · Islamabad

Led pricing strategy for Megascans on Fab, transitioning from a subscription model to a tiered Pay-Per-Product model. Expanded the catalog through customer research, built and optimised the content publishing pipeline, and overhauled metadata and discoverability.

  • +23% acquisition
  • −16% support volume
  • +21% ratings
  • −20% time to publish
2021 – 2022

Associate Product Manager - Technical, Content & Creator Tools

Epic Games · Islamabad

Contributed to the launch of Bridge, a desktop app sitting on top of the Megascans marketplace offering asset browsing, purchasing, downloading, and one-click integration with game engines and 3D software. Built stakeholder-facing analytics dashboards and owned end-to-end feature delivery across design, engineering, and executive stakeholders.

  • +46% subscriptions
  • +33% MAU
  • −40% manual reporting
2019 – 2021

Senior Marketplace Manager - Megascans

Quixel (acq. Epic Games) · Islamabad

Sole operator managing a rapidly scaling catalog, publishing content and single-handedly rewriting the metadata architecture as the library grew from 7,000 to 18,000+ listings. Designed a 0→1 taxonomy and curation system, raised CSAT by 36 points to 83.5%.

  • 7K → 18K listings
  • +109% downloads
  • 83.5% CSAT
  • 110K users surveyed
2018 – 2019

Technical Support Specialist

Motive (ex KeepTruckin) · Islamabad

Technical support across email, chat, and voice for a fleet management SaaS. Triaged issues to product and engineering, and contributed to the customer knowledge base.

Case studies

Epic GamesPricing Strategy

Rethinking how the world's largest 3D asset library charges for its content

Read case study
QuixelCatalog & Taxonomy

Building a 0→1 curation system for an 18,000+ asset marketplace

Coming soon
CCP GamesOpen Source

Taking an in-house game engine open source

Coming soon

What I do

Product

  • Roadmapping
  • Pricing Strategy
  • Feature Prioritization
  • Release Planning
  • Backlog Management
  • Sprint Planning
  • A/B Testing
  • Agile

Research

  • Customer Interviews
  • Survey Design
  • Market Research
  • Competitive Analysis
  • Stakeholder Management

Analytics

  • SQL
  • Python
  • Tableau
  • Metabase
  • Excel

Tools

  • Figma
  • JIRA
  • Notion
  • Asana
  • GitHub
  • Miro
  • Slack

AI

  • Claude Code
  • LLM workflows

Languages

  • English (C1)
  • Urdu
  • Punjabi

Let's talk.

haseebnaveed@protonmail.com

See the whole collection on Quixel